Since upgrading to Eclipse Galileo (a.k.a. 3.5) I've noticed that there has been a definite lag in plugin developers supporting the latest version.
A couple of examples that have resulted in me keeping a parallel Ganymede (3.4) version installed include:
- Google App Engine
- Spring Tool Suite (well, not really, as I uninstalled this once I saw the recommended configuration tweaks to get the plugins to play nicely with OSGi)
Today I noticed that SpringSource have blogged and tweeted about an impending milestone 1 release of Eclipse Groovy Tools, still tied to 3.4 but with the assurance that 3.5 support will be available soon.
Stephen Souness, a Java developer who moved back to New Zealand after over a decade in London, sharing some thoughts on what's happening in the world of Cloud computing, Java and database technologies.
Showing posts with label eclipse plugin. Show all posts
Showing posts with label eclipse plugin. Show all posts
Thursday, 30 July 2009
Tuesday, 30 June 2009
Google App Engine play
I've gotten back around to trying out Google App Engine.
The main area that I have heard about it has been in my dealings with Grails, but I am sticking with the plain Java capabilities for my initial experimenting.
It seems fairly trivial to build and deploy some servlets using the Google plugin for Eclipse - even though that has meant switching back to a Ganymede version of Eclipse instead of the shiney new Galileo.
Being the curious sort, the first chunk of original-ish code that I deployed within my application was a servlet that iterates over the System properties of the server that is running the application and outputs them to the response.
After some sleep I think I will have a go at implementing a distributed game of noughts and crosses using AJAX and some servlets. This seems like it should be a simple enough game to implement, but will have the challenges of keeping track of players and game state.
The main area that I have heard about it has been in my dealings with Grails, but I am sticking with the plain Java capabilities for my initial experimenting.
It seems fairly trivial to build and deploy some servlets using the Google plugin for Eclipse - even though that has meant switching back to a Ganymede version of Eclipse instead of the shiney new Galileo.
Being the curious sort, the first chunk of original-ish code that I deployed within my application was a servlet that iterates over the System properties of the server that is running the application and outputs them to the response.
After some sleep I think I will have a go at implementing a distributed game of noughts and crosses using AJAX and some servlets. This seems like it should be a simple enough game to implement, but will have the challenges of keeping track of players and game state.
Labels:
AJAX,
eclipse plugin,
game,
Google App Engine,
Java,
online game,
System properties
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